Tuesday, 11 February 2014

Rules commentary: Stealth/Shrouded

In a few of our games we've had a lot of night fighting. This makes sense given the odds, but one thing has stood out as rather confusing. Tau Stealthsuits come with shrouded and stealth, giving them a natural 4+ cover save. However we've been playing that you can only have each rule once, which doesn't seem to make sense. If the Stealthsuits are already hard to spot, surely it would become nigh impossible in the dark of night.

As such it seems more sensible to allow stealth and shrouded to applied multpile times. So the Stealthsuits would have their 4+ improved depending on how far they are. This of course works for other units such as the Tyranid Venomthrope. And it just feels right this way.


1 comment:

  1. Agreed. I remember looking this up on a FAQ and on some forums. It seems that other gamer groups have also come to the conclusion that the official GW line that it can only be applied once per rule is a bit silly for night-fighting games.

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